Name: Pulse Rifle Price: 20,000 bolts Ammo: 8 Ammo Cost: 50 bolts First Avaliable: Megapolis, Endako Auto Lock: No Upgraded To: Vaporizer Description: A sniper rifle which fires energy. Strategies: This useful weapon is particularly well suited to long-range combat. If you're at a good range from the enemy, using this weapon can help you to eliminate them before entering their areas. It's very useful for long-range targets, and can fire further than most weapons, so it's a good choice of weapon if you've only got a few Nanotech points remaining and you don't want to risk a direct attack. It's also great for clearing areas up ahead before you get to them.
Name: Synthenoid Price: 65,000 bolts Ammo: 12 Ammo Cost: 100 bolts First Avaliable: Canal City, Notak Auto Lock: No Upgraded To: Killinoid/Ultranoid Description: Four floating droids who will provide covering fire for Ratchet n any situation and attack automatically. Strategies: The Synthenoids are very useful for attacking enemies who you don't want to face yourself. You can take cover behind a wall while they fight your opponents for you. They can also provide extra firepower in intense combat situations, but remember that, at least in their initial forms, they can wear out quite quickly if there are a lot of enemies in the surrounding area.
Name: Zodiac Price: 1,500,000 Ammo: 4 Ammo Cost: 10,000 bolts First Avaliable: Flying Lab, Aranos Auto Lock: No Upgraded To: N/A Description: A weapon which fires a huge blast which destroys most enemies. Strategies: The Zodiac weapon is powerful enough to eliminate virtually any enemy in one blast. It has to power up before firing and it is possible for enemies to interrupt, but they've only got a very brief window in which to stop the attack, so usually you can fire it without worry.